// Copyright (C) Stichting Deltares 2017. All rights reserved.
//
// This file is part of Ringtoets.
//
// Ringtoets is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see .
//
// All names, logos, and references to "Deltares" are registered trademarks of
// Stichting Deltares and remain full property of Stichting Deltares at all times.
// All rights reserved.
using System;
using System.Collections.Generic;
using System.Linq;
using Core.Common.Base.Geometry;
using Ringtoets.Common.Data.AssessmentSection;
using Ringtoets.Common.Data.FailureMechanism;
using Ringtoets.Integration.IO.Assembly;
namespace Ringtoets.Integration.IO.Helpers
{
///
/// Class containing helper methods for .
///
public static class ExportableFailureMechanismSectionHelper
{
///
/// Creates a lookup between failure mechanism section results and the corresponding
/// .
///
/// The type of .
/// The failure mechanism sections results to create a
/// for.
/// A between the failure mechanism section results
/// and .
/// Thrown when is null.
public static IDictionary CreateFailureMechanismSectionResultLookup(
IEnumerable failureMechanismSectionResults)
where TSectionResult : FailureMechanismSectionResult
{
if (failureMechanismSectionResults == null)
{
throw new ArgumentNullException(nameof(failureMechanismSectionResults));
}
var failureMechanismSectionsLookup = new Dictionary();
double startDistance = 0;
foreach (TSectionResult sectionResult in failureMechanismSectionResults)
{
FailureMechanismSection failureMechanismSection = sectionResult.Section;
double endDistance = startDistance + failureMechanismSection.Length;
failureMechanismSectionsLookup[sectionResult] = new ExportableFailureMechanismSection(failureMechanismSection.Points,
startDistance,
endDistance);
startDistance = endDistance;
}
return failureMechanismSectionsLookup;
}
///
/// Gets the geometry of a failure mechanism section based on the geometry
/// of the , and .
///
/// The reference line to get the geometry from.
/// The start of the section relative to the start of the reference line in meters.
/// The end of the section relative to the start of the reference line in meters.
/// The failure mechanism section geometry.
/// Thrown when is null.
public static IEnumerable GetFailureMechanismSectionGeometry(ReferenceLine referenceLine, double sectionStart, double sectionEnd)
{
if (referenceLine == null)
{
throw new ArgumentNullException(nameof(referenceLine));
}
int startIndex;
int endIndex;
Point2D[] referenceLinePoints = referenceLine.Points.ToArray();
Point2D startPoint = GetPointByOffset(referenceLinePoints, sectionStart, out startIndex);
Point2D endPoint = GetPointByOffset(referenceLinePoints, sectionEnd, out endIndex);
var sectionPoints = new List
{
startPoint
};
sectionPoints.AddRange(referenceLinePoints.Skip(startIndex + 1).Take(endIndex - startIndex));
if (!sectionPoints.Contains(endPoint))
{
sectionPoints.Add(endPoint);
}
return sectionPoints;
}
private static Point2D GetPointByOffset(Point2D[] referenceLinePoints, double offset, out int index)
{
index = 0;
Point2D point = null;
if (Math.Abs(offset) < double.Epsilon)
{
return referenceLinePoints[0];
}
double totalLength = 0;
for (var i = 1; i < referenceLinePoints.Length; i++)
{
index = i;
double pointsLength = Math2D.Length(new[]
{
referenceLinePoints[i - 1],
referenceLinePoints[i]
});
totalLength += pointsLength;
if (Math.Abs(totalLength - offset) < double.Epsilon)
{
point = referenceLinePoints[i];
break;
}
if (totalLength > offset)
{
double distance = offset - (totalLength - pointsLength);
point = InterpolatePoint(referenceLinePoints[i - 1], referenceLinePoints[i], distance);
index = i - 1;
break;
}
}
return point;
}
private static Point2D InterpolatePoint(Point2D startPoint, Point2D endPoint, double distance)
{
double magnitude = Math2D.Length(new[]
{
startPoint,
endPoint
});
double factor = distance / magnitude;
return new Point2D(startPoint.X + (factor * (endPoint.X - startPoint.X)),
startPoint.Y + (factor * (endPoint.Y - startPoint.Y)));
}
}
}