// Copyright (C) Stichting Deltares 2017. All rights reserved. // // This file is part of Ringtoets. // // Ringtoets is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . // // All names, logos, and references to "Deltares" are registered trademarks of // Stichting Deltares and remain full property of Stichting Deltares at all times. // All rights reserved. using System; using System.Collections.Generic; using System.Linq; using Core.Common.Base.Geometry; using Ringtoets.Common.Data.AssessmentSection; using Ringtoets.Common.Data.FailureMechanism; using Ringtoets.Integration.IO.Assembly; namespace Ringtoets.Integration.IO.Helpers { /// /// Class containing helper methods for . /// public static class ExportableFailureMechanismSectionHelper { /// /// Creates a lookup between failure mechanism section results and the corresponding /// . /// /// The type of . /// The failure mechanism sections results to create a /// for. /// A between the failure mechanism section results /// and . /// Thrown when is null. public static IDictionary CreateFailureMechanismSectionResultLookup( IEnumerable failureMechanismSectionResults) where TSectionResult : FailureMechanismSectionResult { if (failureMechanismSectionResults == null) { throw new ArgumentNullException(nameof(failureMechanismSectionResults)); } var failureMechanismSectionsLookup = new Dictionary(); double startDistance = 0; foreach (TSectionResult sectionResult in failureMechanismSectionResults) { FailureMechanismSection failureMechanismSection = sectionResult.Section; double endDistance = startDistance + failureMechanismSection.Length; failureMechanismSectionsLookup[sectionResult] = new ExportableFailureMechanismSection(failureMechanismSection.Points, startDistance, endDistance); startDistance = endDistance; } return failureMechanismSectionsLookup; } /// /// Gets the geometry of a failure mechanism section based on the geometry /// of the , and . /// /// The reference line to get the geometry from. /// The start of the section relative to the start of the reference line in meters. /// The end of the section relative to the start of the reference line in meters. /// The failure mechanism section geometry. /// Thrown when is null. public static IEnumerable GetFailureMechanismSectionGeometry(ReferenceLine referenceLine, double sectionStart, double sectionEnd) { if (referenceLine == null) { throw new ArgumentNullException(nameof(referenceLine)); } int startIndex; int endIndex; Point2D[] referenceLinePoints = referenceLine.Points.ToArray(); Point2D startPoint = GetPointByOffset(referenceLinePoints, sectionStart, out startIndex); Point2D endPoint = GetPointByOffset(referenceLinePoints, sectionEnd, out endIndex); var sectionPoints = new List { startPoint }; sectionPoints.AddRange(referenceLinePoints.Skip(startIndex + 1).Take(endIndex - startIndex)); if (!sectionPoints.Contains(endPoint)) { sectionPoints.Add(endPoint); } return sectionPoints; } private static Point2D GetPointByOffset(Point2D[] referenceLinePoints, double offset, out int index) { index = 0; Point2D point = null; if (Math.Abs(offset) < double.Epsilon) { return referenceLinePoints[0]; } double totalLength = 0; for (var i = 1; i < referenceLinePoints.Length; i++) { index = i; double pointsLength = Math2D.Length(new[] { referenceLinePoints[i - 1], referenceLinePoints[i] }); totalLength += pointsLength; if (Math.Abs(totalLength - offset) < double.Epsilon) { point = referenceLinePoints[i]; break; } if (totalLength > offset) { double distance = offset - (totalLength - pointsLength); point = InterpolatePoint(referenceLinePoints[i - 1], referenceLinePoints[i], distance); index = i - 1; break; } } return point; } private static Point2D InterpolatePoint(Point2D startPoint, Point2D endPoint, double distance) { double magnitude = Math2D.Length(new[] { startPoint, endPoint }); double factor = distance / magnitude; return new Point2D(startPoint.X + (factor * (endPoint.X - startPoint.X)), startPoint.Y + (factor * (endPoint.Y - startPoint.Y))); } } }