// Copyright (C) Stichting Deltares 2017. All rights reserved. // // This file is part of Ringtoets. // // Ringtoets is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . // // All names, logos, and references to "Deltares" are registered trademarks of // Stichting Deltares and remain full property of Stichting Deltares at all times. // All rights reserved. using System; using Ringtoets.MacroStabilityInwards.Primitives; namespace Ringtoets.MacroStabilityInwards.KernelWrapper { /// /// This class contains all the parameters that are required to perform a macro stability inwards assessment. /// public class MacroStabilityInwardsCalculatorInput { /// /// Constructs a new , which contains values for the parameters used /// in the macro stability inwards sub calculations. /// /// The object containing the values for the properties /// of the new . /// Thrown when is null. public MacroStabilityInwardsCalculatorInput(ConstructionProperties properties) { if (properties == null) { throw new ArgumentNullException(nameof(properties)); } AssessmentLevel = properties.AssessmentLevel; SurfaceLine = properties.SurfaceLine; SoilProfile = properties.SoilProfile; WaterLevelRiverAverage = properties.WaterLevelRiverAverage; WaterLevelPolder = properties.WaterLevelPolder; XCoordinateDrainageConstruction = properties.XCoordinateDrainageConstruction; ZCoordinateDrainageConstruction = properties.ZCoordinateDrainageConstruction; MinimumLevelPhreaticLineAtDikeTopRiver = properties.MinimumLevelPhreaticLineAtDikeTopRiver; MinimumLevelPhreaticLineAtDikeTopPolder = properties.MinimumLevelPhreaticLineAtDikeTopPolder; PhreaticLineOffsetBelowDikeTopAtRiver = properties.PhreaticLineOffsetBelowDikeTopAtRiver; PhreaticLineOffsetBelowDikeTopAtPolder = properties.PhreaticLineOffsetBelowDikeTopAtPolder; PhreaticLineOffsetBelowShoulderBaseInside = properties.PhreaticLineOffsetBelowShoulderBaseInside; PhreaticLineOffsetBelowDikeToeAtPolder = properties.PhreaticLineOffsetBelowDikeToeAtPolder; LeakageLengthOutwardsPhreaticLine3 = properties.LeakageLengthOutwardsPhreaticLine3; LeakageLengthInwardsPhreaticLine3 = properties.LeakageLengthInwardsPhreaticLine3; LeakageLengthOutwardsPhreaticLine4 = properties.LeakageLengthOutwardsPhreaticLine4; LeakageLengthInwardsPhreaticLine4 = properties.LeakageLengthInwardsPhreaticLine4; PiezometricHeadPhreaticLine2Outwards = properties.PiezometricHeadPhreaticLine2Outwards; PiezometricHeadPhreaticLine2Inwards = properties.PiezometricHeadPhreaticLine2Inwards; PenetrationLength = properties.PenetrationLength; DrainageConstructionPresent = properties.DrainageConstructionPresent; AdjustPhreaticLine3And4ForUplift = properties.AdjustPhreaticLine3And4ForUplift; UseDefaultOffsets = properties.UseDefaultOffsets; DikeSoilScenario = properties.DikeSoilScenario; MoveGrid = properties.MoveGrid; MaximumSliceWidth = properties.MaximumSliceWidth; } public class ConstructionProperties { /// /// Creates new instance of . /// public ConstructionProperties() { AssessmentLevel = double.NaN; SurfaceLine = null; SoilProfile = null; WaterLevelRiverAverage = double.NaN; WaterLevelPolder = double.NaN; XCoordinateDrainageConstruction = double.NaN; ZCoordinateDrainageConstruction = double.NaN; MinimumLevelPhreaticLineAtDikeTopRiver = double.NaN; MinimumLevelPhreaticLineAtDikeTopPolder = double.NaN; PhreaticLineOffsetBelowDikeTopAtRiver = double.NaN; PhreaticLineOffsetBelowDikeTopAtPolder = double.NaN; PhreaticLineOffsetBelowShoulderBaseInside = double.NaN; PhreaticLineOffsetBelowDikeToeAtPolder = double.NaN; LeakageLengthOutwardsPhreaticLine3 = double.NaN; LeakageLengthInwardsPhreaticLine3 = double.NaN; LeakageLengthOutwardsPhreaticLine4 = double.NaN; PiezometricHeadPhreaticLine2Outwards = double.NaN; PiezometricHeadPhreaticLine2Inwards = double.NaN; PenetrationLength = double.NaN; DikeSoilScenario = MacroStabilityInwardsDikeSoilScenario.ClayDikeOnClay; MaximumSliceWidth = double.NaN; } #region properties /// /// Gets the outside high water level. /// [m] /// public double AssessmentLevel { internal get; set; } /// /// Gets the surface line. /// public MacroStabilityInwardsSurfaceLine SurfaceLine { internal get; set; } /// /// Gets the profile which contains a definition of soil layers with properties. /// public MacroStabilityInwardsSoilProfileUnderSurfaceLine SoilProfile { internal get; set; } /// /// Gets or sets the dike soil scenario. /// public MacroStabilityInwardsDikeSoilScenario DikeSoilScenario { internal get; set; } /// /// Gets or sets the average river water level. /// [m+NAP] /// public double WaterLevelRiverAverage { internal get; set; } /// /// Gets or sets the polder water level. /// [m+NAP] /// public double WaterLevelPolder { internal get; set; } /// /// Gets or sets whether a drainage construction is present. /// public bool DrainageConstructionPresent { internal get; set; } /// /// Gets or sets the x coordinate of the drainage construction. /// [m] /// public double XCoordinateDrainageConstruction { internal get; set; } /// /// Gets or sets the z coordinate of the drainage construction. /// [m+NAP] /// public double ZCoordinateDrainageConstruction { internal get; set; } /// /// Gets or sets the minimum level phreatic line at dike top river. /// [m+NAP] /// public double MinimumLevelPhreaticLineAtDikeTopRiver { internal get; set; } /// /// Gets or sets the minimum level phreatic line at dike top polder. /// [m+NAP] /// public double MinimumLevelPhreaticLineAtDikeTopPolder { internal get; set; } /// /// Gets or sets whether the default offset should be used. /// public bool UseDefaultOffsets { internal get; set; } /// /// Gets or sets the offset of the phreatic line below dike top at river. /// [m] /// public double PhreaticLineOffsetBelowDikeTopAtRiver { internal get; set; } /// /// Gets or sets the offset of the phreatic line below dike top at polder. /// [m] /// public double PhreaticLineOffsetBelowDikeTopAtPolder { internal get; set; } /// /// Gets or sets the offset of the phreatic line below shoulder base inside. /// [m] /// public double PhreaticLineOffsetBelowShoulderBaseInside { internal get; set; } /// /// Gets or sets the offset of the phreatic line below dike toe at polder. /// [m] /// public double PhreaticLineOffsetBelowDikeToeAtPolder { internal get; set; } /// /// Gets or sets whether phreatic line 3 and 4 should be adjusted for uplift. /// public bool AdjustPhreaticLine3And4ForUplift { internal get; set; } /// /// Gets or sets the leakage length outwards of phreatic line 3. /// [m] /// public double LeakageLengthOutwardsPhreaticLine3 { internal get; set; } /// /// Gets or sets the leakage length inwards of phreatic line 3. /// [m] /// public double LeakageLengthInwardsPhreaticLine3 { internal get; set; } /// /// Gets or sets the leakage length outwards of phreatic line 4. /// [m] /// public double LeakageLengthOutwardsPhreaticLine4 { internal get; set; } /// /// Gets or sets the leakage length inwards of phreatic line 4. /// [m] /// public double LeakageLengthInwardsPhreaticLine4 { internal get; set; } /// /// Gets or sets the piezometric head of the phreatic line 2 outwards. /// [m+NAP] /// public double PiezometricHeadPhreaticLine2Outwards { internal get; set; } /// /// Gets or sets the piezometric head of the phreatic line 2 inwards. /// [m+NAP] /// public double PiezometricHeadPhreaticLine2Inwards { internal get; set; } /// /// Gets or sets the penetration length. /// [m] /// public double PenetrationLength { internal get; set; } /// /// Gets or sets the value whether the grid should be moved. /// public bool MoveGrid { internal get; set; } /// /// Gets the maximum slice width. /// [m] /// public double MaximumSliceWidth { internal get; set; } #endregion } #region properties /// /// Gets the outside high water level. /// [m] /// public double AssessmentLevel { get; } /// /// Gets the surface line. /// public MacroStabilityInwardsSurfaceLine SurfaceLine { get; } /// /// Gets the profile which contains a definition of soil layers with properties. /// public MacroStabilityInwardsSoilProfileUnderSurfaceLine SoilProfile { get; } /// /// Gets the dike soil scenario. /// public MacroStabilityInwardsDikeSoilScenario DikeSoilScenario { get; } /// /// Gets the average river water level. /// [m+NAP] /// public double WaterLevelRiverAverage { get; } /// /// Gets the polder water level. /// [m+NAP] /// public double WaterLevelPolder { get; } /// /// Gets whether a drainage construction is present. /// public bool DrainageConstructionPresent { get; } /// /// Gets the x coordinate of the drainage construction. /// [m] /// public double XCoordinateDrainageConstruction { get; } /// /// Gets the z coordinate of the drainage construction. /// [m+NAP] /// public double ZCoordinateDrainageConstruction { get; } /// /// Gets the minimum level phreatic line at dike top river. /// [m+NAP] /// public double MinimumLevelPhreaticLineAtDikeTopRiver { get; } /// /// Gets the minimum level phreatic line at dike top polder. /// [m+NAP] /// public double MinimumLevelPhreaticLineAtDikeTopPolder { get; } /// /// Gets whether the default offset should be used. /// public bool UseDefaultOffsets { get; } /// /// Gets the offset of the phreatic line below dike top at river. /// [m] /// public double PhreaticLineOffsetBelowDikeTopAtRiver { get; } /// /// Gets the offset of the phreatic line below dike top at polder. /// [m] /// public double PhreaticLineOffsetBelowDikeTopAtPolder { get; } /// /// Gets the offset of the phreatic line below shoulder base inside. /// [m] /// public double PhreaticLineOffsetBelowShoulderBaseInside { get; } /// /// Gets the offset of the phreatic line below dike toe at polder. /// [m] /// public double PhreaticLineOffsetBelowDikeToeAtPolder { get; } /// /// Gets whether phreatic line 3 and 4 should be adjusted for uplift. /// public bool AdjustPhreaticLine3And4ForUplift { get; } /// /// Gets the leakage length outwards of phreatic line 3. /// [m] /// public double LeakageLengthOutwardsPhreaticLine3 { get; } /// /// Gets the leakage length inwards of phreatic line 3. /// [m] /// public double LeakageLengthInwardsPhreaticLine3 { get; } /// /// Gets the leakage length outwards of phreatic line 4. /// [m] /// public double LeakageLengthOutwardsPhreaticLine4 { get; } /// /// Gets the leakage length inwards of phreatic line 4. /// [m] /// public double LeakageLengthInwardsPhreaticLine4 { get; } /// /// Gets the piezometric head of the phreatic line 2 outwards. /// [m+NAP] /// public double PiezometricHeadPhreaticLine2Outwards { get; } /// /// Gets the piezometric head of the phreatic line 2 inwards. /// [m+NAP] /// public double PiezometricHeadPhreaticLine2Inwards { get; } /// /// Gets the penetration length. /// [m] /// public double PenetrationLength { get; } /// /// Gets the value whether the grid should be moved. /// public bool MoveGrid { get; } /// /// Gets the maximum slice width. /// [m] /// public double MaximumSliceWidth { get; } #endregion } }