// Copyright (C) Stichting Deltares 2017. All rights reserved.
//
// This file is part of Ringtoets.
//
// Ringtoets is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see .
//
// All names, logos, and references to "Deltares" are registered trademarks of
// Stichting Deltares and remain full property of Stichting Deltares at all times.
// All rights reserved.
using System;
using System.Drawing;
using Core.Common.Base.Data;
using Ringtoets.Common.Data.Probabilistics;
namespace Ringtoets.MacroStabilityInwards.Primitives
{
///
/// Data of a soil layer.
///
public class MacroStabilityInwardsSoilLayerData
{
private readonly VariationCoefficientLogNormalDistribution abovePhreaticLevel;
private readonly VariationCoefficientLogNormalDistribution belowPhreaticLevel;
private readonly VariationCoefficientLogNormalDistribution cohesion;
private readonly VariationCoefficientLogNormalDistribution frictionAngle;
private readonly VariationCoefficientLogNormalDistribution strengthIncreaseExponent;
private readonly VariationCoefficientLogNormalDistribution shearStrengthRatio;
private readonly VariationCoefficientLogNormalDistribution pop;
private string materialName = string.Empty;
///
/// Creates a new instance of .
///
public MacroStabilityInwardsSoilLayerData()
{
abovePhreaticLevel = new VariationCoefficientLogNormalDistribution(2)
{
Mean = RoundedDouble.NaN,
CoefficientOfVariation = RoundedDouble.NaN,
Shift = RoundedDouble.NaN
};
belowPhreaticLevel = new VariationCoefficientLogNormalDistribution(2)
{
Mean = RoundedDouble.NaN,
CoefficientOfVariation = RoundedDouble.NaN,
Shift = RoundedDouble.NaN
};
cohesion = new VariationCoefficientLogNormalDistribution(2)
{
Mean = RoundedDouble.NaN,
CoefficientOfVariation = RoundedDouble.NaN
};
frictionAngle = new VariationCoefficientLogNormalDistribution(2)
{
Mean = RoundedDouble.NaN,
CoefficientOfVariation = RoundedDouble.NaN
};
strengthIncreaseExponent = new VariationCoefficientLogNormalDistribution(2)
{
Mean = RoundedDouble.NaN,
CoefficientOfVariation = RoundedDouble.NaN
};
shearStrengthRatio = new VariationCoefficientLogNormalDistribution(2)
{
Mean = RoundedDouble.NaN,
CoefficientOfVariation = RoundedDouble.NaN
};
pop = new VariationCoefficientLogNormalDistribution(2)
{
Mean = RoundedDouble.NaN,
CoefficientOfVariation = RoundedDouble.NaN
};
ShearStrengthModel = MacroStabilityInwardsShearStrengthModel.CPhi;
}
///
/// Gets or sets a value indicating whether the layer is an aquifer.
///
public bool IsAquifer { get; set; }
///
/// Gets or sets the name of the material that was assigned to the layer.
///
/// Thrown when is null.
public string MaterialName
{
get
{
return materialName;
}
set
{
if (value == null)
{
throw new ArgumentNullException(nameof(value));
}
materialName = value;
}
}
///
/// Gets or sets the that was used to represent the layer.
///
public Color Color { get; set; }
///
/// Gets or sets a value indicating whether to use POP for the layer.
///
public bool UsePop { get; set; }
///
/// Gets or sets the shear strength model to use for the layer.
///
public MacroStabilityInwardsShearStrengthModel ShearStrengthModel { get; set; }
///
/// Gets or sets the volumic weight of the layer above the phreatic level.
/// [kN/m³]
///
public VariationCoefficientLogNormalDistribution AbovePhreaticLevel
{
get
{
return abovePhreaticLevel;
}
set
{
abovePhreaticLevel.Mean = value.Mean;
abovePhreaticLevel.CoefficientOfVariation = value.CoefficientOfVariation;
abovePhreaticLevel.Shift = value.Shift;
}
}
///
/// Gets or sets the volumic weight of the layer below the phreatic level.
/// [kN/m³]
///
public VariationCoefficientLogNormalDistribution BelowPhreaticLevel
{
get
{
return belowPhreaticLevel;
}
set
{
belowPhreaticLevel.Mean = value.Mean;
belowPhreaticLevel.CoefficientOfVariation = value.CoefficientOfVariation;
belowPhreaticLevel.Shift = value.Shift;
}
}
///
/// Gets or sets the cohesion.
/// [kN/m²]
///
public VariationCoefficientLogNormalDistribution Cohesion
{
get
{
return cohesion;
}
set
{
cohesion.Mean = value.Mean;
cohesion.CoefficientOfVariation = value.CoefficientOfVariation;
}
}
///
/// Gets or sets the friction angle.
/// [°]
///
public VariationCoefficientLogNormalDistribution FrictionAngle
{
get
{
return frictionAngle;
}
set
{
frictionAngle.Mean = value.Mean;
frictionAngle.CoefficientOfVariation = value.CoefficientOfVariation;
}
}
///
/// Gets or sets the strength increase component.
/// [-]
///
public VariationCoefficientLogNormalDistribution StrengthIncreaseExponent
{
get
{
return strengthIncreaseExponent;
}
set
{
strengthIncreaseExponent.Mean = value.Mean;
strengthIncreaseExponent.CoefficientOfVariation = value.CoefficientOfVariation;
}
}
///
/// Gets or sets the shear strength ratio.
/// [-]
///
public VariationCoefficientLogNormalDistribution ShearStrengthRatio
{
get
{
return shearStrengthRatio;
}
set
{
shearStrengthRatio.Mean = value.Mean;
shearStrengthRatio.CoefficientOfVariation = value.CoefficientOfVariation;
}
}
///
/// Gets or sets the POP.
/// [kN/m²]
///
public VariationCoefficientLogNormalDistribution Pop
{
get
{
return pop;
}
set
{
pop.Mean = value.Mean;
pop.CoefficientOfVariation = value.CoefficientOfVariation;
}
}
public override bool Equals(object obj)
{
if (ReferenceEquals(null, obj))
{
return false;
}
if (ReferenceEquals(this, obj))
{
return true;
}
if (obj.GetType() != GetType())
{
return false;
}
return Equals((MacroStabilityInwardsSoilLayerData) obj);
}
public override int GetHashCode()
{
unchecked
{
int hashCode = StringComparer.InvariantCulture.GetHashCode(materialName);
hashCode = (hashCode * 397) ^ IsAquifer.GetHashCode();
hashCode = (hashCode * 397) ^ Color.GetHashCode();
hashCode = (hashCode * 397) ^ UsePop.GetHashCode();
hashCode = (hashCode * 397) ^ ShearStrengthModel.GetHashCode();
hashCode = (hashCode * 397) ^ AbovePhreaticLevel.GetHashCode();
hashCode = (hashCode * 397) ^ BelowPhreaticLevel.GetHashCode();
hashCode = (hashCode * 397) ^ Cohesion.GetHashCode();
hashCode = (hashCode * 397) ^ FrictionAngle.GetHashCode();
hashCode = (hashCode * 397) ^ ShearStrengthRatio.GetHashCode();
hashCode = (hashCode * 397) ^ StrengthIncreaseExponent.GetHashCode();
hashCode = (hashCode * 397) ^ Pop.GetHashCode();
return hashCode;
}
}
private bool Equals(MacroStabilityInwardsSoilLayerData other)
{
return string.Equals(materialName, other.materialName, StringComparison.InvariantCulture)
&& IsAquifer == other.IsAquifer
&& Color.ToArgb().Equals(other.Color.ToArgb())
&& UsePop == other.UsePop
&& ShearStrengthModel == other.ShearStrengthModel
&& AbovePhreaticLevel.Equals(other.AbovePhreaticLevel)
&& BelowPhreaticLevel.Equals(other.BelowPhreaticLevel)
&& Cohesion.Equals(other.Cohesion)
&& FrictionAngle.Equals(other.FrictionAngle)
&& ShearStrengthRatio.Equals(other.ShearStrengthRatio)
&& StrengthIncreaseExponent.Equals(other.StrengthIncreaseExponent)
&& Pop.Equals(other.Pop);
}
}
}