// Copyright (C) Stichting Deltares 2019. All rights reserved. // // This file is part of Riskeer. // // Riskeer is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with this program. If not, see . // // All names, logos, and references to "Deltares" are registered trademarks of // Stichting Deltares and remain full property of Stichting Deltares at all times. // All rights reserved. using System.Collections; using System.Collections.Generic; using Core.Common.Base.Geometry; namespace Core.Common.Base.TestUtil.Geometry { /// /// This class compares the distance of two instances to determine /// whether they're equal to each other or not. This class shouldn't be used to sort point /// instances. /// public class Point2DComparerWithTolerance : IComparer, IComparer { private readonly double tolerance; /// /// Initializes a new instance of the class. /// /// The tolerance. public Point2DComparerWithTolerance(double tolerance) { this.tolerance = tolerance; } public int Compare(object x, object y) { return Compare(x as Point2D, y as Point2D); } public int Compare(Point2D x, Point2D y) { double diff = x.GetEuclideanDistanceTo(y); return diff <= tolerance ? 0 : 1; } } }