// Copyright (C) Stichting Deltares 2019. All rights reserved.
//
// This file is part of Riskeer.
//
// Riskeer is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see .
//
// All names, logos, and references to "Deltares" are registered trademarks of
// Stichting Deltares and remain full property of Stichting Deltares at all times.
// All rights reserved.
using System.Collections;
using System.Collections.Generic;
using Core.Common.Base.Geometry;
namespace Core.Common.Base.TestUtil.Geometry
{
///
/// This class compares the distance of two instances to determine
/// whether they're equal to each other or not. This class shouldn't be used to sort point
/// instances.
///
public class Point2DComparerWithTolerance : IComparer, IComparer
{
private readonly double tolerance;
///
/// Initializes a new instance of the class.
///
/// The tolerance.
public Point2DComparerWithTolerance(double tolerance)
{
this.tolerance = tolerance;
}
public int Compare(object x, object y)
{
return Compare(x as Point2D, y as Point2D);
}
public int Compare(Point2D x, Point2D y)
{
double diff = x.GetEuclideanDistanceTo(y);
return diff <= tolerance ? 0 : 1;
}
}
}