// Copyright (C) Stichting Deltares 2021. All rights reserved. // // This file is part of Riskeer. // // Riskeer is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with this program. If not, see . // // All names, logos, and references to "Deltares" are registered trademarks of // Stichting Deltares and remain full property of Stichting Deltares at all times. // All rights reserved. using System; using BruTile; using Core.Components.BruTile.IO; using Core.Components.Gis.Exceptions; namespace Core.Components.BruTile.Configurations { /// /// Interface for all classes that can configure a BruTile layer. /// /// /// Original source: https://github.com/FObermaier/DotSpatial.Plugins/blob/master/DotSpatial.Plugins.BruTileLayer/Configuration/IConfiguration.cs /// Original license: http://www.apache.org/licenses/LICENSE-2.0.html /// public interface IConfiguration : IDisposable { /// /// Gets the . /// ITileSchema TileSchema { get; } /// /// Gets the . /// ITileFetcher TileFetcher { get; } /// /// Gets a value indicating whether the configuration has been fully initialized /// or not. /// /// can be used to initialize the configuration /// if needed. bool Initialized { get; } /// /// Gets a deep copy of the configuration. /// /// The cloned configuration. /// Thrown when calling this method while /// this instance is disposed. /// Thrown when creating the file /// cache failed. IConfiguration Clone(); /// /// Properly initialize the configuration, making it ready for tile fetching. /// /// Thrown when the configured /// cannot be found. /// Thrown when the configured /// tile cache cannot be created. /// Thrown when /// doesn't allow for tiles to be received. /// Thrown when calling this method while /// this instance is disposed. void Initialize(); } }