// Copyright (C) Stichting Deltares 2017. All rights reserved.
//
// This file is part of Ringtoets.
//
// Ringtoets is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see .
//
// All names, logos, and references to "Deltares" are registered trademarks of
// Stichting Deltares and remain full property of Stichting Deltares at all times.
// All rights reserved.
using System;
namespace Ringtoets.Common.Data.Probabilistics
{
///
/// Calculator for design variables for log normal distributions.
///
internal class LogNormalDistributionDesignVariableCalculator : PercentileBasedDesignVariableCalculator
{
private LogNormalDistributionDesignVariableCalculator(
double mean,
double standardDeviation,
double coefficientOfVariation,
double shift) : base(mean, standardDeviation, coefficientOfVariation)
{
Shift = shift;
}
///
/// Creates a for normal distributions based
/// on mean and standard deviation.
///
/// The mean of the log normal distribution.
/// The standard deviation of the log normal distribution.
/// The shift of the log normal distribution.
/// A new .
internal static PercentileBasedDesignVariableCalculator CreateWithStandardDeviation(double mean, double standardDeviation, double shift)
{
return new LogNormalDistributionDesignVariableCalculator(mean, standardDeviation, standardDeviation / (mean - shift), shift);
}
///
/// Creates a for normal distributions based
/// on mean and standard deviation.
///
/// The mean of the log normal distribution.
/// The coefficient of variation of the log normal distribution.
/// The shift of the log normal distribution.
/// A new .
internal static PercentileBasedDesignVariableCalculator CreateWithCoefficientOfVariation(double mean, double coefficientOfVariation, double shift)
{
return new LogNormalDistributionDesignVariableCalculator(mean, (mean - shift) * coefficientOfVariation, coefficientOfVariation, shift);
}
internal override double GetDesignValue(double percentile)
{
double normalSpaceDesignValue = DetermineDesignValueInNormalDistributionSpace(percentile);
return ProjectFromNormalToLogNormalSpace(normalSpaceDesignValue) + Shift;
}
private double Shift { get; }
///
/// Projects into 'normal
/// distribution' space and calculates the design value for that value space.
///
/// The design value in 'normal distribution' space.
private double DetermineDesignValueInNormalDistributionSpace(double percentile)
{
// Determine normal distribution parameters from log-normal parameters, as
// design value can only be determined in 'normal distribution' space.
// Below formula's come from Tu-Delft College dictaat "b3 Probabilistisch Ontwerpen"
// by ir. A.C.W.M. Vrouwenvelder and ir.J.K. Vrijling 5th reprint 1987.
double sigmaNormal = Math.Sqrt(Math.Log(CoefficientOfVariation * CoefficientOfVariation + 1.0));
double muNormal = Math.Log(Mean - Shift) - 0.5 * sigmaNormal * sigmaNormal;
return DetermineDesignValue(muNormal, sigmaNormal, percentile);
}
private static double ProjectFromNormalToLogNormalSpace(double normalSpaceDesignValue)
{
return Math.Exp(normalSpaceDesignValue);
}
}
}