using System; using System.Collections.Generic; namespace Core.Common.Gui { /// /// Handles all common high-level commands in the graphical user interface invoked via menu / toolbar. /// public interface IGuiCommandHandler { /// /// Presents the user with a dialog to choose an editor for the selected dataitem /// void OpenSelectViewDialog(); void OpenViewForSelection(); void OpenView(object dataObject); void RemoveAllViewsForItem(object dataObject); /// /// Presents the user with a dialog from which items can be selected and then created. The items are retrieved /// using the DataItemInfo objects of plugins. The item is NOT added to the project or wrapped in a DataItem. /// /// /// The predicate which must evaluate to true for an item type to be included in the list object AddNewChildItem(object parent, IEnumerable childItemTypes); void AddNewItem(object parent); /// /// /// /// true if there is a default view for the current selection bool CanOpenViewFor(object obj); /// /// /// true if there are more supported views for the current selection bool CanOpenSelectViewDialog(); void AddItemToProject(object item); /// /// Activates the propertyGrid toolbox /// /// void ShowPropertiesFor(object obj); /// /// Indicates if there is a property view object for the current . /// /// /// true if a property view is defined, false otherwise. bool CanShowPropertiesFor(object obj); object GetDataOfActiveView(); void OpenLogFileExternal(); } }