//------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:4.0.30319.34209 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace Core.Common.Gui.Swf.Properties { using System; /// /// A strongly-typed resource class, for looking up localized strings, etc. /// // This class was auto-generated by the StronglyTypedResourceBuilder // class via a tool like ResGen or Visual Studio. // To add or remove a member, edit your .ResX file then rerun ResGen // with the /str option, or rebuild your VS project. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] internal class Resources { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal Resources() { } /// /// Returns the cached ResourceManager instance used by this class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Core.Common.Gui.Swf.Properties.Resources", typeof(Resources).Assembly); resourceMan = temp; } return resourceMan; } } /// /// Overrides the current thread's CurrentUICulture property for all /// resource lookups using this strongly typed resource class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap collapse { get { object obj = ResourceManager.GetObject("collapse", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap ExclamationOverlay { get { object obj = ResourceManager.GetObject("ExclamationOverlay", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap expand { get { object obj = ResourceManager.GetObject("expand", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap Folder { get { object obj = ResourceManager.GetObject("Folder", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap folder_input { get { object obj = ResourceManager.GetObject("folder_input", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap folder_output { get { object obj = ResourceManager.GetObject("folder_output", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap Model { get { object obj = ResourceManager.GetObject("Model", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap ModelRunning { get { object obj = ResourceManager.GetObject("ModelRunning", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap restart { get { object obj = ResourceManager.GetObject("restart", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap restart_empty { get { object obj = ResourceManager.GetObject("restart_empty", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap validation_category_info { get { object obj = ResourceManager.GetObject("validation_category_info", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap validation_category_warning { get { object obj = ResourceManager.GetObject("validation_category_warning", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap validation_error { get { object obj = ResourceManager.GetObject("validation_error", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap validation_info { get { object obj = ResourceManager.GetObject("validation_info", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap validation_none { get { object obj = ResourceManager.GetObject("validation_none", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap validation_warning { get { object obj = ResourceManager.GetObject("validation_warning", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized string similar to ({0} meer problemen...). /// internal static string ValidationReportControl_AddReport___0__more_issues____ { get { return ResourceManager.GetString("ValidationReportControl_AddReport___0__more_issues____", resourceCulture); } } } }