// Copyright (C) Stichting Deltares 2017. All rights reserved. // // This file is part of Ringtoets. // // Ringtoets is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . // // All names, logos, and references to "Deltares" are registered trademarks of // Stichting Deltares and remain full property of Stichting Deltares at all times. // All rights reserved. using System; using System.ComponentModel; using Core.Common.TestUtil; using Deltares.WaternetCreator; using Deltares.WTIStability; using NUnit.Framework; using Ringtoets.MacroStabilityInwards.KernelWrapper.Calculators.UpliftVan.Input; using Ringtoets.MacroStabilityInwards.KernelWrapper.Creators.Input; using Ringtoets.MacroStabilityInwards.Primitives; namespace Ringtoets.MacroStabilityInwards.KernelWrapper.Test.Creators.Input { [TestFixture] public class StabilityLocationCreatorTest { [Test] public void Create_InputNull_ThrowsArgumentNullException() { // Call TestDelegate call = () => StabilityLocationCreator.Create(null); // Assert var exception = Assert.Throws(call); Assert.AreEqual("input", exception.ParamName); } [Test] public void Create_InvalidDikeSoilScenario_ThrowInvalidEnumArgumentException() { // Setup var input = new UpliftVanCalculatorInput( new UpliftVanCalculatorInput.ConstructionProperties { DikeSoilScenario = (MacroStabilityInwardsDikeSoilScenario) 99 }); // Call TestDelegate test = () => StabilityLocationCreator.Create(input); // Assert string message = $"The value of argument 'dikeSoilScenario' ({99}) is invalid for Enum type '{typeof(MacroStabilityInwardsDikeSoilScenario).Name}'."; TestHelper.AssertThrowsArgumentExceptionAndTestMessage(test, message); } [Test] [TestCase(MacroStabilityInwardsDikeSoilScenario.ClayDikeOnClay, DikeSoilScenario.ClayDikeOnClay)] [TestCase(MacroStabilityInwardsDikeSoilScenario.ClayDikeOnSand, DikeSoilScenario.ClayDikeOnSand)] [TestCase(MacroStabilityInwardsDikeSoilScenario.SandDikeOnClay, DikeSoilScenario.SandDikeOnClay)] [TestCase(MacroStabilityInwardsDikeSoilScenario.SandDikeOnSand, DikeSoilScenario.SandDikeOnSand)] public void Create_ValidDikeSoilScenario_ReturnStabilityLocationWithDikeSoilScenario(MacroStabilityInwardsDikeSoilScenario macroStabilityInwardsDikeSoilScenario, DikeSoilScenario dikeSoilScenario) { // Setup var input = new UpliftVanCalculatorInput( new UpliftVanCalculatorInput.ConstructionProperties { DikeSoilScenario = macroStabilityInwardsDikeSoilScenario }); // Call StabilityLocation location = StabilityLocationCreator.Create(input); // Assert Assert.AreEqual(dikeSoilScenario, location.DikeSoilScenario); } [Test] public void Create_WithInput_ReturnStabilityLocation() { // Setup var random = new Random(21); double assessmentLevel = random.Next(); double waterLevelRiverAverage = random.Next(); double waterLevelPolder = random.Next(); bool drainageConstructionPresent = random.NextBoolean(); double xCoordinateDrainageConstruction = random.Next(); double zCoordinateDrainageConstruction = random.Next(); double minimumLevelPhreaticLineAtDikeTopRiver = random.Next(); double minimumLevelPhreaticLineAtDikeTopPolder = random.Next(); bool useDefaultOffsets = random.NextBoolean(); double phreaticLineOffsetBelowDikeTopAtRiver = random.Next(); double phreaticLineOffsetBelowDikeTopAtPolder = random.Next(); double phreaticLineOffsetBelowShoulderBaseInside = random.Next(); double phreaticLineOffsetBelowDikeToeAtPolder = random.Next(); double piezometricHeadPhreaticLine2Outwards = random.Next(); double piezometricHeadPhreaticLine2Inwards = random.Next(); bool adjustPhreaticLine3And4ForUplift = random.NextBoolean(); double penetrationLength = random.Next(); double leakageLengthOutwardsPhreaticLine3 = random.Next(); double leakageLengthInwardsPhreaticLine3 = random.Next(); double leakageLengthOutwardsPhreaticLine4 = random.Next(); double leakageLengthInwardsPhreaticLine4 = random.Next(); var input = new UpliftVanCalculatorInput( new UpliftVanCalculatorInput.ConstructionProperties { DikeSoilScenario = MacroStabilityInwardsDikeSoilScenario.ClayDikeOnClay, AssessmentLevel = assessmentLevel, WaterLevelRiverAverage = waterLevelRiverAverage, WaterLevelPolder = waterLevelPolder, DrainageConstructionPresent = drainageConstructionPresent, XCoordinateDrainageConstruction = xCoordinateDrainageConstruction, ZCoordinateDrainageConstruction = zCoordinateDrainageConstruction, MinimumLevelPhreaticLineAtDikeTopRiver = minimumLevelPhreaticLineAtDikeTopRiver, MinimumLevelPhreaticLineAtDikeTopPolder = minimumLevelPhreaticLineAtDikeTopPolder, UseDefaultOffsets = useDefaultOffsets, PhreaticLineOffsetBelowDikeTopAtRiver = phreaticLineOffsetBelowDikeTopAtRiver, PhreaticLineOffsetBelowDikeTopAtPolder = phreaticLineOffsetBelowDikeTopAtPolder, PhreaticLineOffsetBelowShoulderBaseInside = phreaticLineOffsetBelowShoulderBaseInside, PhreaticLineOffsetBelowDikeToeAtPolder = phreaticLineOffsetBelowDikeToeAtPolder, PiezometricHeadPhreaticLine2Outwards = piezometricHeadPhreaticLine2Outwards, PiezometricHeadPhreaticLine2Inwards = piezometricHeadPhreaticLine2Inwards, AdjustPhreaticLine3And4ForUplift = adjustPhreaticLine3And4ForUplift, PenetrationLength = penetrationLength, LeakageLengthOutwardsPhreaticLine3 = leakageLengthOutwardsPhreaticLine3, LeakageLengthInwardsPhreaticLine3 = leakageLengthInwardsPhreaticLine3, LeakageLengthOutwardsPhreaticLine4 = leakageLengthOutwardsPhreaticLine4, LeakageLengthInwardsPhreaticLine4 = leakageLengthInwardsPhreaticLine4 }); // Call StabilityLocation location = StabilityLocationCreator.Create(input); // Assert Assert.AreEqual(DikeSoilScenario.ClayDikeOnClay, location.DikeSoilScenario); Assert.AreEqual(assessmentLevel, location.WaterLevelRiver); Assert.AreEqual(assessmentLevel, location.HeadInPlLine3); Assert.AreEqual(assessmentLevel, location.HeadInPlLine4); Assert.AreEqual(waterLevelRiverAverage, location.WaterLevelRiverAverage); Assert.AreEqual(waterLevelPolder, location.WaterLevelPolder); Assert.IsNaN(location.WaterLevelRiverLow); Assert.AreEqual(drainageConstructionPresent, location.DrainageConstructionPresent); Assert.AreEqual(xCoordinateDrainageConstruction, location.XCoordMiddleDrainageConstruction); Assert.AreEqual(zCoordinateDrainageConstruction, location.ZCoordMiddleDrainageConstruction); Assert.AreEqual(minimumLevelPhreaticLineAtDikeTopRiver, location.MinimumLevelPhreaticLineAtDikeTopRiver); Assert.AreEqual(minimumLevelPhreaticLineAtDikeTopPolder, location.MinimumLevelPhreaticLineAtDikeTopPolder); Assert.AreEqual(useDefaultOffsets, location.UseDefaultOffsets); Assert.AreEqual(phreaticLineOffsetBelowDikeTopAtRiver, location.PlLineOffsetBelowPointBRingtoetsWti2017); Assert.AreEqual(phreaticLineOffsetBelowDikeTopAtPolder, location.PlLineOffsetBelowDikeTopAtPolder); Assert.AreEqual(phreaticLineOffsetBelowShoulderBaseInside, location.PlLineOffsetBelowShoulderBaseInside); Assert.AreEqual(phreaticLineOffsetBelowDikeToeAtPolder, location.PlLineOffsetBelowDikeToeAtPolder); Assert.AreEqual(piezometricHeadPhreaticLine2Outwards, location.HeadInPlLine2Outwards); Assert.AreEqual(piezometricHeadPhreaticLine2Inwards, location.HeadInPlLine2Inwards); Assert.AreEqual(adjustPhreaticLine3And4ForUplift, location.AdjustPl3And4ForUplift); Assert.AreEqual(penetrationLength, location.PenetrationLength); Assert.AreEqual(leakageLengthOutwardsPhreaticLine3, location.LeakageLengthOutwardsPl3); Assert.AreEqual(leakageLengthInwardsPhreaticLine3, location.LeakageLengthInwardsPl3); Assert.AreEqual(leakageLengthOutwardsPhreaticLine4, location.LeakageLengthOutwardsPl4); Assert.AreEqual(leakageLengthInwardsPhreaticLine4, location.LeakageLengthInwardsPl4); Assert.AreEqual(WaternetCreationMode.CreateWaternet, location.WaternetCreationMode); } } }