// Copyright (C) Stichting Deltares 2017. All rights reserved. // // This file is part of Ringtoets. // // Ringtoets is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . // // All names, logos, and references to "Deltares" are registered trademarks of // Stichting Deltares and remain full property of Stichting Deltares at all times. // All rights reserved. using Core.Common.Base.Data; namespace Ringtoets.MacroStabilityInwards.Primitives { /// /// A grid used in the macro stability calculation. /// public class MacroStabilityInwardsGrid { private RoundedDouble xLeft; private RoundedDouble xRight; private RoundedDouble zTop; private RoundedDouble zBottom; /// /// Creates a new instance of . /// public MacroStabilityInwardsGrid() { xLeft = new RoundedDouble(2, double.NaN); xRight = new RoundedDouble(2, double.NaN); zTop = new RoundedDouble(2, double.NaN); zBottom = new RoundedDouble(2, double.NaN); } /// /// Gets or sets the x left of the grid. /// [m] /// public RoundedDouble XLeft { get { return xLeft; } set { xLeft = value.ToPrecision(xLeft.NumberOfDecimalPlaces); } } /// /// Gets or sets the x right of the grid. /// [m] /// public RoundedDouble XRight { get { return xRight; } set { xRight = value.ToPrecision(xRight.NumberOfDecimalPlaces); } } /// /// Gets or sets the z top of the grid. /// [m+NAP] /// public RoundedDouble ZTop { get { return zTop; } set { zTop = value.ToPrecision(zTop.NumberOfDecimalPlaces); } } /// /// Gets or sets the z bottom of the grid. /// [m+NAP] /// public RoundedDouble ZBottom { get { return zBottom; } set { zBottom = value.ToPrecision(zBottom.NumberOfDecimalPlaces); } } /// /// Gets or set the number of horizontal points. /// public int NumberOfHorizontalPoints { get; set; } /// /// Gets or sets the number of vertical points. /// public int NumberOfVerticalPoints { get; set; } } }