Index: DamClients/DamUI/trunk/src/Dam/Tests/DamEngineIo/FillXmlInputFromDamUiTests.cs =================================================================== diff -u -r1195 -r1267 --- DamClients/DamUI/trunk/src/Dam/Tests/DamEngineIo/FillXmlInputFromDamUiTests.cs (.../FillXmlInputFromDamUiTests.cs) (revision 1195) +++ DamClients/DamUI/trunk/src/Dam/Tests/DamEngineIo/FillXmlInputFromDamUiTests.cs (.../FillXmlInputFromDamUiTests.cs) (revision 1267) @@ -205,16 +205,20 @@ location.PlLineOffsetBelowDikeTopAtPolder = 1.0 * i + 0.21; location.PlLineOffsetBelowShoulderBaseInside = 1.0 * i + 0.22; location.PlLineOffsetBelowDikeToeAtPolder = 1.0 * i + 0.23; - location.HeadPL2 = 1.0 * i + 0.24; - location.HeadPl3 = 1.0 * i + 0.25; - location.HeadPl4 = 1.0 * i + 0.21; - location.DikeTableHeight = 1.0 * i + 0.27; - location.BoezemLevelHbp = 1.0 * i + 0.28; - location.BoezemLevelLbp = 1.0 * i + 0.29; - location.BoezemLevelTp = 1.0 * i + 0.30; - location.RwBankProtectionBottomLevel = 1.0 * i + 0.31; - location.DredgingDepth = 1.0 * i + 0.32; - location.DetrimentFactor = 1.0 * i + 0.33; + location.PLLineOffsetDryBelowDikeTopAtRiver = 1.0 * i + 0.24; + location.PLLineOffsetDryBelowDikeTopAtPolder = 1.0 * i + 0.25; + location.PLLineOffsetDryBelowShoulderBaseInside = 1.0 * i + 0.26; + location.PLLineOffsetDryBelowDikeToeAtPolder = 1.0 * i + 0.27; + location.HeadPL2 = 1.0 * i + 0.28; + location.HeadPl3 = 1.0 * i + 0.29; + location.HeadPl4 = 1.0 * i + 0.30; + location.DikeTableHeight = 1.0 * i + 0.31; + location.BoezemLevelHbp = 1.0 * i + 0.32; + location.BoezemLevelLbp = 1.0 * i + 0.33; + location.BoezemLevelTp = 1.0 * i + 0.34; + location.RwBankProtectionBottomLevel = 1.0 * i + 0.35; + location.DredgingDepth = 1.0 * i + 0.36; + location.DetrimentFactor = 1.0 * i + 0.37; location.DikeMaterialType = SoilType.Loam; location.LocalXZSurfaceLine2 = surfaceLines[i]; location.Segment = segments[i % 2]; // alternate between the 2 available segments