Index: DamEngine/trunk/src/Deltares.DamEngine.Interface/FillXmlInputFromDam.cs =================================================================== diff -u -r2575 -r2791 --- DamEngine/trunk/src/Deltares.DamEngine.Interface/FillXmlInputFromDam.cs (.../FillXmlInputFromDam.cs) (revision 2575) +++ DamEngine/trunk/src/Deltares.DamEngine.Interface/FillXmlInputFromDam.cs (.../FillXmlInputFromDam.cs) (revision 2791) @@ -496,7 +496,6 @@ var waternetOptions = new LocationWaternetOptions(); waternetOptions.PhreaticLineCreationMethod = ConversionHelper.ConvertToInputPhreaticLineCreationMethod(location.ModelParametersForPlLines.PlLineCreationMethod); waternetOptions.IntrusionVerticalWaterPressure = ConversionHelper.ConvertToInputIntrusionVerticalWaterPressure(location.IntrusionVerticalWaterPressure ?? IntrusionVerticalWaterPressureType.Standard); - waternetOptions.PolderLevel = location.PolderLevel; waternetOptions.DampingFactorPl3 = location.ModelParametersForPlLines.DampingFactorPl3; waternetOptions.DampingFactorPl4 = location.ModelParametersForPlLines.DampingFactorPl4; waternetOptions.PenetrationLength = location.ModelParametersForPlLines.PenetrationLength; @@ -550,8 +549,8 @@ var designScenario = location.Scenarios[j]; var inputDesignScenario = new LocationDesignScenario(); inputDesignScenario.RiverLevel = designScenario.RiverLevel; - inputDesignScenario.Id = designScenario.LocationScenarioID; + inputDesignScenario.PolderLevel = designScenario.PolderLevel; inputDesignScenario.RiverLevelLowSpecified = designScenario.RiverLevelLow.HasValue; inputDesignScenario.RiverLevelLow = designScenario.RiverLevelLow ?? 0.0; inputDesignScenario.DikeTableHeightSpecified = designScenario.DikeTableHeight.HasValue;