Index: dam clients/DamUI/trunk/src/Dam/Data/DamEngineIo/FillXmlInputFromDamUi.cs =================================================================== diff -u -r627 -r634 --- dam clients/DamUI/trunk/src/Dam/Data/DamEngineIo/FillXmlInputFromDamUi.cs (.../FillXmlInputFromDamUi.cs) (revision 627) +++ dam clients/DamUI/trunk/src/Dam/Data/DamEngineIo/FillXmlInputFromDamUi.cs (.../FillXmlInputFromDamUi.cs) (revision 634) @@ -208,6 +208,7 @@ { var location = dikeLocations[i]; var inputLocation = new DamEngine.Io.XmlInput.Location(); + inputLocation.Name = location.Name; inputLocation.SurfaceLineName = location.LocalXZSurfaceLine2.Name; inputLocation.SegmentName = location.Segment.Name; Index: dam clients/DamUI/trunk/src/Dam/Tests/DamEngineIo/FillXmlInputFromDamUiTests.cs =================================================================== diff -u -r627 -r634 --- dam clients/DamUI/trunk/src/Dam/Tests/DamEngineIo/FillXmlInputFromDamUiTests.cs (.../FillXmlInputFromDamUiTests.cs) (revision 627) +++ dam clients/DamUI/trunk/src/Dam/Tests/DamEngineIo/FillXmlInputFromDamUiTests.cs (.../FillXmlInputFromDamUiTests.cs) (revision 634) @@ -135,6 +135,7 @@ for (int i = 0; i < locationCount; i++) { var location = new Location(); + location.Name = "Location " + (i + 1).ToString(); location.PLLineCreationMethod = (PLLineCreationMethod) i; location.IntrusionVerticalWaterPressure = (IntrusionVerticalWaterPressureType) i; location.PolderLevel = 1.0 * i + 0.11; Index: dam clients/DamUI/trunk/src/Dam/Data/DamEngineIo/FillDamUiFromXmlInput.cs =================================================================== diff -u -r627 -r634 --- dam clients/DamUI/trunk/src/Dam/Data/DamEngineIo/FillDamUiFromXmlInput.cs (.../FillDamUiFromXmlInput.cs) (revision 627) +++ dam clients/DamUI/trunk/src/Dam/Data/DamEngineIo/FillDamUiFromXmlInput.cs (.../FillDamUiFromXmlInput.cs) (revision 634) @@ -153,6 +153,7 @@ var location = new Location(); var inputLocation = inputLocations[i]; var waternetOptions = inputLocation.WaternetOptions; + location.Name= inputLocation.Name; location.PLLineCreationMethod = ConversionHelper.ConvertToPhreaticLineCreationMethod(waternetOptions.PhreaticLineCreationMethod); location.IntrusionVerticalWaterPressure = ConversionHelper.ConvertToIntrusionVerticalWaterPressure(waternetOptions.IntrusionVerticalWaterPressure); location.PolderLevel = waternetOptions.PolderLevel;