Index: Application/Ringtoets/test/Application.Ringtoets.Storage.Test/Read/IllustrationPoints/TopLevelSubMechanismIllustrationPointReadExtensionsTest.cs =================================================================== diff -u -rb7988d7a5616c8c305dac4419a15d5eda07e88bc -r764734654afcbed716109739b89a1da51942303b --- Application/Ringtoets/test/Application.Ringtoets.Storage.Test/Read/IllustrationPoints/TopLevelSubMechanismIllustrationPointReadExtensionsTest.cs (.../TopLevelSubMechanismIllustrationPointReadExtensionsTest.cs) (revision b7988d7a5616c8c305dac4419a15d5eda07e88bc) +++ Application/Ringtoets/test/Application.Ringtoets.Storage.Test/Read/IllustrationPoints/TopLevelSubMechanismIllustrationPointReadExtensionsTest.cs (.../TopLevelSubMechanismIllustrationPointReadExtensionsTest.cs) (revision 764734654afcbed716109739b89a1da51942303b) @@ -48,30 +48,25 @@ // Setup var random = new Random(21); - const string illustrationPointName = "Illustration point name"; - double beta = random.NextDouble(); var subMechanismIllustrationPointEntity = new SubMechanismIllustrationPointEntity { - Name = illustrationPointName, - Beta = beta + Name = "Illustration point name", + Beta = random.NextDouble() }; - const string closingSituation = "closingSituation"; - const string windDirectionName = "WindDirectionName"; - double windDirectionAngle = random.NextDouble(); var entity = new TopLevelSubMechanismIllustrationPointEntity { - ClosingSituation = closingSituation, - WindDirectionName = windDirectionName, - WindDirectionAngle = windDirectionAngle, + ClosingSituation = "closingSituation", + WindDirectionName = "WindDirectionName", + WindDirectionAngle = random.NextDouble(), SubMechanismIllustrationPointEntity = subMechanismIllustrationPointEntity }; // Call TopLevelSubMechanismIllustrationPoint topLevelSubMechanismIllustrationPoint = entity.Read(); // Assert - Assert.AreEqual(closingSituation, topLevelSubMechanismIllustrationPoint.ClosingSituation); + Assert.AreEqual(entity.ClosingSituation, topLevelSubMechanismIllustrationPoint.ClosingSituation); WindDirection actualWindDirection = topLevelSubMechanismIllustrationPoint.WindDirection; Assert.AreEqual(entity.WindDirectionName, actualWindDirection.Name);