Index: Ringtoets/MacroStabilityInwards/test/Ringtoets.MacroStabilityInwards.Service.Test/MacroStabilityInwardsCalculationServiceTest.cs =================================================================== diff -u -r3407ec4aaf9a98e3f5c7ba5d3b61939bd2773b4c -ra709afbb7fec6c6505239f54a358492c77182249 --- Ringtoets/MacroStabilityInwards/test/Ringtoets.MacroStabilityInwards.Service.Test/MacroStabilityInwardsCalculationServiceTest.cs (.../MacroStabilityInwardsCalculationServiceTest.cs) (revision 3407ec4aaf9a98e3f5c7ba5d3b61939bd2773b4c) +++ Ringtoets/MacroStabilityInwards/test/Ringtoets.MacroStabilityInwards.Service.Test/MacroStabilityInwardsCalculationServiceTest.cs (.../MacroStabilityInwardsCalculationServiceTest.cs) (revision a709afbb7fec6c6505239f54a358492c77182249) @@ -384,14 +384,14 @@ inputParameters.TangentLineZTop = random.NextRoundedDouble(2.0, 3.0); inputParameters.TangentLineZBottom = random.NextRoundedDouble(0.0, 1.0); inputParameters.TangentLineNumber = random.Next(1, 51); - inputParameters.LeftGrid.XLeft = random.NextRoundedDouble(0.0, 1.0); - inputParameters.LeftGrid.XRight = random.NextRoundedDouble(2.0, 3.0); + inputParameters.LeftGrid.XLeft = random.NextRoundedDouble(0.0, 0.1); + inputParameters.LeftGrid.XRight = random.NextRoundedDouble(0.3, 0.4); inputParameters.LeftGrid.ZTop = random.NextRoundedDouble(2.0, 3.0); inputParameters.LeftGrid.ZBottom = random.NextRoundedDouble(0.0, 1.0); inputParameters.LeftGrid.NumberOfHorizontalPoints = random.Next(1, 100); inputParameters.LeftGrid.NumberOfVerticalPoints = random.Next(1, 100); - inputParameters.RightGrid.XLeft = random.NextRoundedDouble(0.0, 1.0); - inputParameters.RightGrid.XRight = random.NextRoundedDouble(2.0, 3.0); + inputParameters.RightGrid.XLeft = random.NextRoundedDouble(0.0, 0.1); + inputParameters.RightGrid.XRight = random.NextRoundedDouble(0.3, 0.4); inputParameters.RightGrid.ZTop = random.NextRoundedDouble(2.0, 3.0); inputParameters.RightGrid.ZBottom = random.NextRoundedDouble(0.0, 1.0); inputParameters.RightGrid.NumberOfHorizontalPoints = random.Next(1, 100);