Index: Ringtoets/Piping/test/Ringtoets.Piping.Data.TestUtil/PipingCalculationFactory.cs =================================================================== diff -u -r0adc6562a9cedb81859034ef5d62e9b11db4d9c7 -rba840423eb72501cbad89c1a6d88642531efa8d5 --- Ringtoets/Piping/test/Ringtoets.Piping.Data.TestUtil/PipingCalculationFactory.cs (.../PipingCalculationFactory.cs) (revision 0adc6562a9cedb81859034ef5d62e9b11db4d9c7) +++ Ringtoets/Piping/test/Ringtoets.Piping.Data.TestUtil/PipingCalculationFactory.cs (.../PipingCalculationFactory.cs) (revision ba840423eb72501cbad89c1a6d88642531efa8d5) @@ -16,21 +16,25 @@ public static PipingCalculation CreateCalculationWithValidInput() { var random = new Random(22); - var bottom = random.NextDouble(); - var top = bottom + random.NextDouble(); - var soilProfile = new PipingSoilProfile(String.Empty, bottom, new[] + var bottom = 1.12; + var top = 10.56; + var soilProfile = new PipingSoilProfile(String.Empty, 0.0, new[] { new PipingSoilLayer(top) { + IsAquifer = false + }, + new PipingSoilLayer(top / 2) + { IsAquifer = true } }, 0); var surfaceLine = new RingtoetsPipingSurfaceLine(); - var firstCharacteristicPointLocation = new Point3D(0.2, 0.0, top/6); - var secondCharacteristicPointLocation = new Point3D(0.3, 0.0, 2*top/6); - var thirdCharacteristicPointLocation = new Point3D(0.4, 0.0, 3*top/6); - var fourthCharacteristicPointLocation = new Point3D(0.5, 0.0, 4*top/6); - var fifthCharacteristicPointLocation = new Point3D(0.6, 0.0, 5*top/6); + var firstCharacteristicPointLocation = new Point3D(0.2, 0.0, bottom + 3 * top/ 4); + var secondCharacteristicPointLocation = new Point3D(0.3, 0.0, bottom + 2 * top / 4); + var thirdCharacteristicPointLocation = new Point3D(0.4, 0.0, bottom + top / 4); + var fourthCharacteristicPointLocation = new Point3D(0.5, 0.0, bottom + 2 * top / 4); + var fifthCharacteristicPointLocation = new Point3D(0.6, 0.0, bottom + 3 * top / 4); surfaceLine.SetGeometry(new[] { new Point3D(0.0, 0.0, 0.0), @@ -67,7 +71,6 @@ { Mean = (RoundedDouble) 1.0 }, - ExitPointL = (RoundedDouble) 1.0, PhreaticLevelExit = { Mean = (RoundedDouble) 2.0