Index: Ringtoets/Piping/test/Ringtoets.Piping.IO.Test/Builders/SoilLayer1DTest.cs =================================================================== diff -u -rcb6877f670bacc7a6a896ab132d592eeef1107b5 -r223528aec31c0f78f0f8ff67991e43f781075931 --- Ringtoets/Piping/test/Ringtoets.Piping.IO.Test/Builders/SoilLayer1DTest.cs (.../SoilLayer1DTest.cs) (revision cb6877f670bacc7a6a896ab132d592eeef1107b5) +++ Ringtoets/Piping/test/Ringtoets.Piping.IO.Test/Builders/SoilLayer1DTest.cs (.../SoilLayer1DTest.cs) (revision 223528aec31c0f78f0f8ff67991e43f781075931) @@ -41,8 +41,6 @@ // Assert Assert.AreEqual(top, layer.Top); - Assert.IsNull(layer.AbovePhreaticLevel); - Assert.IsNull(layer.DryUnitWeight); Assert.IsNull(layer.IsAquifer); Assert.IsNull(layer.MaterialName); Assert.IsNull(layer.Color); @@ -73,8 +71,6 @@ var random = new Random(22); var top = random.NextDouble(); var materialName = "materialX"; - var abovePhreaticLevel = random.NextDouble(); - var dryUnitWeight = random.NextDouble(); var color = Color.BlanchedAlmond; var belowPhreaticLevelDistribution = 3; @@ -96,8 +92,6 @@ { MaterialName = materialName, IsAquifer = isAquifer, - AbovePhreaticLevel = abovePhreaticLevel, - DryUnitWeight = dryUnitWeight, Color = color.ToArgb(), BelowPhreaticLevelDistribution = belowPhreaticLevelDistribution, @@ -122,14 +116,12 @@ // Assert Assert.AreEqual(top, result.Top); Assert.AreEqual(isAquifer.Equals(1.0), result.IsAquifer); - Assert.AreEqual(abovePhreaticLevel, result.AbovePhreaticLevel); Assert.AreEqual(belowPhreaticLevelMean, result.BelowPhreaticLevelMean); Assert.AreEqual(belowPhreaticLevelDeviation, result.BelowPhreaticLevelDeviation); Assert.AreEqual(diameterD70Mean, result.DiameterD70Mean); Assert.AreEqual(diameterD70Deviation, result.DiameterD70Deviation); Assert.AreEqual(permeabilityMean, result.PermeabilityMean); Assert.AreEqual(permeabilityDeviation, result.PermeabilityDeviation); - Assert.AreEqual(dryUnitWeight, result.DryUnitWeight); Assert.AreEqual(materialName, result.MaterialName); Assert.AreEqual(Color.FromArgb(color.ToArgb()), result.Color); }