Index: src/Common/SharpMap.Extensions/Layers/DefaultTileFetcher.cs =================================================================== diff -u -r8f6ae890fed8e8eae3a32f9c0498a10f82e0ddf9 -r5fc71a385897af92ccb092f2f969b5709afab85a --- src/Common/SharpMap.Extensions/Layers/DefaultTileFetcher.cs (.../DefaultTileFetcher.cs) (revision 8f6ae890fed8e8eae3a32f9c0498a10f82e0ddf9) +++ src/Common/SharpMap.Extensions/Layers/DefaultTileFetcher.cs (.../DefaultTileFetcher.cs) (revision 5fc71a385897af92ccb092f2f969b5709afab85a) @@ -15,7 +15,7 @@ var bytes = default(byte[]); try { - var webRequest = (HttpWebRequest)WebRequest.Create(url); + var webRequest = (HttpWebRequest) WebRequest.Create(url); webRequest.Timeout = 15*1000; // 10 secs max webRequest.Proxy = new EmptyWebProxy(); webResponse = webRequest.GetResponse(); @@ -37,7 +37,7 @@ private static byte[] StreamToArray(Stream input) { - var buffer = new byte[8 * 1024]; + var buffer = new byte[8*1024]; using (var ms = new MemoryStream()) { int read; @@ -48,7 +48,7 @@ return ms.ToArray(); } } - + //take for brutile source code: we need to switch to the latest version soon, but since we're //not up to speed with sharpmap etc I implemented this as a local fix. private sealed class EmptyWebProxy : IWebProxy