Index: src/Common/SharpMap/Converters/WellKnownBinary/GeometryToWKB.cs
===================================================================
diff -u -r8f6ae890fed8e8eae3a32f9c0498a10f82e0ddf9 -r5fc71a385897af92ccb092f2f969b5709afab85a
--- src/Common/SharpMap/Converters/WellKnownBinary/GeometryToWKB.cs (.../GeometryToWKB.cs) (revision 8f6ae890fed8e8eae3a32f9c0498a10f82e0ddf9)
+++ src/Common/SharpMap/Converters/WellKnownBinary/GeometryToWKB.cs (.../GeometryToWKB.cs) (revision 5fc71a385897af92ccb092f2f969b5709afab85a)
@@ -40,56 +40,55 @@
namespace SharpMap.Converters.WellKnownBinary
{
+ ///
+ /// Converts a instance to a Well-known Binary string representation.
+ ///
+ ///
+ /// The Well-known Binary Representation for (WKBGeometry) provides a portable
+ /// representation of a value as a contiguous stream of bytes. It permits
+ /// values to be exchanged between an ODBC client and an SQL database in binary form.
+ /// The Well-known Binary Representation for is obtained by serializing a
+ /// instance as a sequence of numeric types drawn from the set {Unsigned Integer, Double} and
+ /// then serializing each numeric type as a sequence of bytes using one of two well defined,
+ /// standard, binary representations for numeric types (NDR, XDR). The specific binary encoding
+ /// (NDR or XDR) used for a geometry byte stream is described by a one byte tag that precedes
+ /// the serialized bytes. The only difference between the two encodings of geometry is one of
+ /// byte order, the XDR encoding is Big Endian, the NDR encoding is Little Endian.
+ ///
+ public class GeometryToWKB
+ {
+ //private const byte WKBByteOrder = 0;
- ///
- /// Converts a instance to a Well-known Binary string representation.
- ///
- ///
- /// The Well-known Binary Representation for (WKBGeometry) provides a portable
- /// representation of a value as a contiguous stream of bytes. It permits
- /// values to be exchanged between an ODBC client and an SQL database in binary form.
- /// The Well-known Binary Representation for is obtained by serializing a
- /// instance as a sequence of numeric types drawn from the set {Unsigned Integer, Double} and
- /// then serializing each numeric type as a sequence of bytes using one of two well defined,
- /// standard, binary representations for numeric types (NDR, XDR). The specific binary encoding
- /// (NDR or XDR) used for a geometry byte stream is described by a one byte tag that precedes
- /// the serialized bytes. The only difference between the two encodings of geometry is one of
- /// byte order, the XDR encoding is Big Endian, the NDR encoding is Little Endian.
- ///
- public class GeometryToWKB
- {
- //private const byte WKBByteOrder = 0;
+ ///
+ /// Writes a geometry to a byte array using little endian byte encoding
+ ///
+ /// The geometry to write
+ /// WKB representation of the geometry
+ public static byte[] Write(IGeometry geometry)
+ {
+ return Write(geometry, WkbByteOrder.Ndr);
+ }
- ///
- /// Writes a geometry to a byte array using little endian byte encoding
- ///
- /// The geometry to write
- /// WKB representation of the geometry
- public static byte[] Write(IGeometry geometry)
- {
- return Write(geometry, WkbByteOrder.Ndr);
- }
+ ///
+ /// Writes a geometry to a byte array using the specified encoding.
+ ///
+ /// The geometry to write
+ /// Byte order
+ /// WKB representation of the geometry
+ public static byte[] Write(IGeometry geometry, WkbByteOrder wkbByteOrder)
+ {
+ byte[] result = null;
+ switch (wkbByteOrder)
+ {
+ case WkbByteOrder.Ndr:
+ result = new WKBWriter(ByteOrder.LittleEndian).Write(geometry);
+ break;
+ case WkbByteOrder.Xdr:
+ result = new WKBWriter(ByteOrder.BigEndian).Write(geometry);
+ break;
+ }
+ return result;
- ///
- /// Writes a geometry to a byte array using the specified encoding.
- ///
- /// The geometry to write
- /// Byte order
- /// WKB representation of the geometry
- public static byte[] Write(IGeometry geometry, WkbByteOrder wkbByteOrder)
- {
- byte[] result = null;
- switch (wkbByteOrder)
- {
- case WkbByteOrder.Ndr:
- result = new WKBWriter(ByteOrder.LittleEndian).Write(geometry);
- break;
- case WkbByteOrder.Xdr:
- result = new WKBWriter(ByteOrder.BigEndian).Write(geometry);
- break;
- }
- return result;
-
// MemoryStream ms = new MemoryStream();
// BinaryWriter bw = new BinaryWriter(ms);
//
@@ -103,9 +102,10 @@
// WriteGeometry(g, bw, wkbByteOrder);
//
// return ms.ToArray();
- }
-// #region Methods
+ }
+
//
+// #region Methods
// ///
// /// Writes the type number for this geometry.
// ///
@@ -379,5 +379,5 @@
// else
// writer.Write(value);
// }
- }
-}
+ }
+}
\ No newline at end of file