Index: Core/Components/test/Core.Components.DotSpatial.Test/Layer/BruTile/TileFetching/AsyncTileFetcherTest.cs =================================================================== diff -u -r8416d930ad31ae0548ebbab33449567fb0bb8168 -r9e5baa8bd7ed18101b9cbd72471bc6078eedc3f6 --- Core/Components/test/Core.Components.DotSpatial.Test/Layer/BruTile/TileFetching/AsyncTileFetcherTest.cs (.../AsyncTileFetcherTest.cs) (revision 8416d930ad31ae0548ebbab33449567fb0bb8168) +++ Core/Components/test/Core.Components.DotSpatial.Test/Layer/BruTile/TileFetching/AsyncTileFetcherTest.cs (.../AsyncTileFetcherTest.cs) (revision 9e5baa8bd7ed18101b9cbd72471bc6078eedc3f6) @@ -384,13 +384,13 @@ using (var blockingEvent = new ManualResetEvent(false)) { - var tileProvider = new TileProviderStub(blockingEvent) + var blockingTileProvider = new TileProviderStub(blockingEvent) { TileDataToReturn = data }; using (var fetcherIsDoneEvent = new ManualResetEvent(false)) - using (var fetcher = new AsyncTileFetcher(tileProvider, 100, 200)) + using (var fetcher = new AsyncTileFetcher(blockingTileProvider, 100, 200)) { fetcher.TileReceived += (sender, args) => { @@ -408,7 +408,6 @@ // Call fetcher.DropAllPendingTileRequests(); - blockingEvent.Set(); Assert.IsFalse(fetcherIsDoneEvent.WaitOne(allowedTileFetchTime), "TileFetcher should have dropped request.");