Index: Riskeer/DuneErosion/test/Riskeer.DuneErosion.Service.Test/DuneErosionDataSynchronizationServiceTest.cs =================================================================== diff -u -r9339a780307cdb21ebe38cbd3aa8811e2c98d980 -rdc15a0815da7c0cfe133f481ceebb066c4295cf2 --- Riskeer/DuneErosion/test/Riskeer.DuneErosion.Service.Test/DuneErosionDataSynchronizationServiceTest.cs (.../DuneErosionDataSynchronizationServiceTest.cs) (revision 9339a780307cdb21ebe38cbd3aa8811e2c98d980) +++ Riskeer/DuneErosion/test/Riskeer.DuneErosion.Service.Test/DuneErosionDataSynchronizationServiceTest.cs (.../DuneErosionDataSynchronizationServiceTest.cs) (revision dc15a0815da7c0cfe133f481ceebb066c4295cf2) @@ -96,12 +96,15 @@ } [Test] - public void SetDuneLocations_DuneLocationOffsetMatchesWithHydraulicBoundaryLocationName_DuneLocationAddedToFailureMechanism() + public void SetDuneLocations_HydraulicBoundaryLocationNameMatchesReadDuneLocationName_DuneLocationAddedToFailureMechanism() { // Setup + const string name = "001-01_0001_SCHR_02_jr001000"; + + var random = new Random(21); var failureMechanism = new DuneErosionFailureMechanism(); - var readDuneLocation = new ReadDuneLocation("dune location 1", new Point2D(1.0, 5.3), 8, 1.1); - var hydraulicBoundaryLocation = new HydraulicBoundaryLocation(1, "Location_2_1.1", 1.0, 5.3); + var readDuneLocation = new ReadDuneLocation(name, new Point2D(random.NextDouble(), random.NextDouble()), random.Next(), random.NextDouble()); + var hydraulicBoundaryLocation = new HydraulicBoundaryLocation(random.Next(), name, random.NextDouble(), random.NextDouble()); // Precondition CollectionAssert.IsEmpty(failureMechanism.DuneLocations); @@ -122,7 +125,7 @@ DuneLocation duneLocation = failureMechanism.DuneLocations.First(); Assert.AreEqual(hydraulicBoundaryLocation.Id, duneLocation.Id); - Assert.AreEqual(readDuneLocation.Name, duneLocation.Name); + Assert.AreEqual(name, duneLocation.Name); Assert.AreEqual(readDuneLocation.Location, duneLocation.Location); Assert.AreEqual(readDuneLocation.Offset, duneLocation.Offset); }